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Windows for mac parallels expanding size
Windows for mac parallels expanding size










windows for mac parallels expanding size

That is greatly expanded in Parallels Desktop 14.

windows for mac parallels expanding size

Last year, Parallels added Touch Bar support for Windows applications. When we asked a Parallels developer about this, he told us that OpenGL still works for the immediately foreseeable future but that the Parallels team is working on future solutions involving Metal. Parallels Desktop 14 also brings improved graphics performance in certain Windows applications, using the multi-platform OpenGL graphics API. Of course, Apple announced at its developer conference in June that OpenGL will be deprecated in macOS, with Apple's own Metal graphics API the only supported path going forward. Some of the general space savings come from more efficient compression for states saved with the Snapshots feature. There's also a "Free Up Disk Space" feature that will, in some cases, make it easier to pinpoint where you can achieve some savings. This release claims to free up significant disk space in most (but not all) cases-up to 20GB in some situations. Virtual machines can take up a lot of space, and that can be a problem when you're working with limited solid-state storage in modern MacBooks. The key feature the Parallels team is pushing for this release is storage optimization.

WINDOWS FOR MAC PARALLELS EXPANDING SIZE PRO

Further Reading iMac Pro review: Working as intendedMost people who use Parallels use it to run Windows within macOS, and the updates focus on that by improving performance and adding new features to make the two operating systems work more seamlessly together.












Windows for mac parallels expanding size